ComfyUI Nodes
Playbook Mask
Retrieves the Mask Render Pass from Playbook3D API, supporting both single-frame and sequence modes.
Playbook Mask Pass Node
The Playbook Mask Pass node retrieves a single Mask Render Pass frame from Playbook3D. It extracts and returns both the composite mask and 8 individual color-based masks.
🛠️ Node Configuration
Inputs
Name | Type | Required | Default | Description |
---|---|---|---|---|
api_key | STRING | ✅ | N/A | API key for authentication. |
blur_size | FLOAT | ✅ | 0.0 | Gaussian blur radius (0 for no blur). |
run_id | STRING | ❌ | N/A | Optional identifier for a specific run. |
Outputs
Name | Type | Description |
---|---|---|
mask_pass | IMAGE | Composite mask image. |
mask_1 | MASK | Mask extracted from color code #ffe906. |
mask_2 | MASK | Mask extracted from color code #0589d6. |
mask_3 | MASK | Mask extracted from color code #a2d4d5. |
mask_4 | MASK | Mask extracted from color code #000016. |
mask_5 | MASK | Mask extracted from color code #00ad58. |
mask_6 | MASK | Mask extracted from color code #f084cf. |
mask_7 | MASK | Mask extracted from color code #ee9e3e. |
mask_8 | MASK | Mask extracted from color code #e6000c. |
⚙️ Functionality
- Uses
api_key
to authenticate with Playbook3D. - Fetches the composite mask and extracts 8 color-based masks.
- Applies optional Gaussian blur to smooth mask edges.
Playbook Mask Pass Sequence Node
The Playbook Mask Pass Sequence node retrieves a sequence of Mask Render Pass frames from Playbook3D. It fetches a ZIP file containing multiple mask images and processes them.
🛠️ Node Configuration
Inputs
Name | Type | Required | Default | Description |
---|---|---|---|---|
api_key | STRING | ✅ | N/A | API key for authentication. |
blur_size | FLOAT | ✅ | 0.0 | Gaussian blur radius (0 for no blur). |
run_id | STRING | ❌ | N/A | Optional identifier for a specific run. |
Outputs
Name | Type | Description |
---|---|---|
Images | IMAGE | A batch tensor containing extracted Mask Pass frames. |
⚙️ Functionality
- Uses
api_key
to authenticate with Playbook3D. - Retrieves a ZIP file containing multiple Mask Pass frames.
- Extracts and processes the masks from the ZIP file.